Welcome to Computing at Lightmoor

At Lightmoor Village Primary School, we are passionate about helping children become confident and capable users of technology. Computing encourages creativity, problem-solving, and logical thinking, while supporting pupils to use technology safely and responsibly. Children explore, create, and collaborate, developing skills that are relevant and meaningful in today’s digital world.
Intent
Our Computing curriculum inspires curiosity and confidence. Pupils learn essential skills in computer science, digital literacy, and information technology, while understanding how to use technology safely and responsibly. Through our curriculum drivers, Celebrating Diversity and Endless Possibilities, children develop computational thinking, coding skills, and the ability to solve problems creatively using digital tools.
Implementation
We use the Kapow Primary Computing scheme to provide a progressive and sequenced curriculum from Reception to Year 6. Computing lessons are taught, combining practical, hands-on activities such as coding, multimedia projects, and data handling. Pupils use technology to support and enhance their learning across the curriculum, helping them research, present information, and solve problems in a variety of contexts. Online safety is an important part of our curriculum, and we use Natterhub to teach children how to recognise risks, protect personal information, and behave responsibly online. All lessons are planned to support inclusion and challenge, ensuring that every pupil can access learning and extend their skills.
Impact
Pupils become confident, competent users of technology who can create, problem-solve, and collaborate effectively. They develop strong computational thinking skills, understand how to behave safely online, and apply their learning across the curriculum. Assessment ensures gaps are addressed and pupils achieve age-related expectations, preparing them for secondary education and life in a digital world.


Computing Lead: Miss Lampitt